Open Studio

clips and tips from the largest, most prolific community television studios on the planet: manhattan neighborhood network

Thursday, December 13, 2007

Photoshop Notes - and lack of same

.i was dizzy last night when i gave the Photoshop Basics seminar. i promised you all that i would post notes from the seminar. i realized after the seminar - there are no notes to give, except for a brief outline lacking any real instruction, which i have included below. i have also included the slides from the Powerpoint Presentation. (click for full size image.)
here's the notes that i worked from, and a much better option below for those desiring a full tutorial...
Photoshop can do virtually anything to an image; can be time consuming needn’t be.
can great results quickly, hope to show tonight. Photoshop’s the professional standard, been around the longest,
most stable, best known, most widely accepted, most widely available image application.
used for everything: school projects to high-end photography, art, advertising, hollywood, even scientific analysis.
can change color, brightness, contrast, soften, sharpen or add texture to all or part of an image; enlarge, convert, distort, flip an image, combine multiple images together, multiply a single image, can cut and paste, squash, stretch, and turn an image inside out .

define a pixel – Photoshop manipulates these pixels.
how big should you work: big!
res 72dpi screen, 300-1200 dpi print.
open new is rare – usually opening an existing file.
how to grab an image off the web
always work rgb –if not, change: mode

• opening/creating an image: what size/ what resolution/ what dpi?
• always rgb/ converting non-rgb images
• navigator
• working with layers/ always work on duplicate layers
• save vs. save as/jpeg vs. psd
• picture adjustments: levels/ auto levels, hue/ saturation, variations
• selection tools/ multiple tool choice
• magic wand tool
• feathering a selection
• cut, paste, eraser tool
• clone stamp tool
• color picker
• foreground/ background color
• filters









an application such as Photoshop is impossible to express is simply words. until i have time to develop something with illustrations, i have a link to an online tutorial. this one seems a bit plodding and tedious (with lots of ads - this is a link to a commercial website) but it has many illustrations and step by step instructions. you can find the tutorial, and many others here.

Monday, December 10, 2007

Three Point Lighting Seminar Notes


There is a myth that has been viral since before the dawn of digital video. The myth goes something like this: since cameras are so sophisticated today, and so light sensitive, and since you can fix anything in post-production, the lighting doesn’t matter anymore in video. Don’t you believe it, though.
Consider a video picture, or any other picture for that matter, consists of three things:
a)•light,
b)•dark (absence of light) and
c)•color (tinted light).
That’s all a picture is, just light. To say the lighting is irrelevant is to deny the artist a vital - and powerful communications tool.
Cameras today are incredibly sophisticated and light sensitive, and can yield exceptionally beautiful pictures with available light.
Because Manhattan is an urban environment, most available light indoors stinks for video. Typically, the light is from directly above, causing glowing foreheads and deep, dark eye sockets. Without supplemental lighting, your location videos can look pretty grim.
In nature available light can be fickle, and can change in an instant. This is why movie crews that you see on the street have huge lights set up in broad daylight – if the sun goes away, they can bring it back with a 50,000 watts and an amber gel.

Three point light attempts to simulate the three-dimensional world on a two-dimensional medium, such as a canvas, a photo print, a movie or video screen. It is the basis of all film television and photography lighting. The fundamentals of three-point light are evident in many renaissance-era paintings (and in some earlier examples from ancient Rome, Greece and Egypt.) The ‘masters of light’: Vermeer, Caravaggio, DaVinci, etc. understood how capturing the light could make an image pop right out of a canvas with dramatic realism, and how light could bring their often plain-looking subjects to life.

Remember, there is no one-size-fits-every-situation solution or formula, just general principles and guidelines. Every shoot is different, every face is different, and therefore every lighting situation is unique. The way a scene is lit can sometimes communicate as much as the dialogue - often this is the case in both Hollywood drama and daytime television drama.
The image captured by the camera is influenced by not only the lights but also by the camera’s iris, shutter speed, gain settings, etc. here’s a quick and dirty guide to where to set them:
• Iris: close down the iris until all of the faces in the frame are not overexposed. When in doubt, underexpose a little.
• Shutter Speed: always at 60, unless you are shooting a hockey game.
• Gain: should be as low as possible, as more gain adds grain and degrades colors (0db is normal, +16db is high). Low gain requires more light. As in nature and traditional photography, more light results in more vivid colors (this is why painters want a studio with great light). Many videographers prefer to shoot at -3db to get extra-stable color.
• White Balance: always set the white balance to the light that is falling on the subject’s face. I sometimes use the presets, tungsten or fluorescent, when appropriate.


Key Light: main light that falls on a subject. Key light is sometimes the strongest light source, but by definition it must be stronger than the fill light. The key light is the one that sets the character of the lighting design. This is the light that will literally highlight your subject’s features. Often key light is used for dramatic effect; for instance a key light from below gives an unnatural, mysterious or other-worldly look and has been utilized in crime, horror and fantasy films since the silent era.
A key light is typically hung approximately 30 degrees above the subject’s eye level, and anywhere from ten degrees to 90 degrees to one side (though thirty degrees off axis is a typical portrait lighting setup).
A key light needs to be somewhere off-axis with the camera, otherwise the light becomes very flat, with harsh shadows right under the nose and chin, similar to flash-photo lighting.
When possible, the light source is controlled with barn doors, which can help put light exclusively on your subject, and can keep light off any walls or objects in the background.
A key light can be focused light directly from the lamp or instrument, but portrait and video lighting often employs diffusion, reflected light, and bounced light to spread the light source, resulting in a ‘softer’ light falling on the subject.
Diffusion is achieved with frosted gels or ‘spun’ fabric gels attached to the instrument’s barn doors with wooden clothespins. These gels will cut down the effective light being delivered to the subject. Each gel has a value such as 1/8, ¼ or ½, referring to the amount of light the gel can be expected to lose.
Reflected light is usually achieved with umbrellas or other specialized reflectors. Umbrellas, because of their parabolic shape, focus the reflected light on a subject. Lowell lights are built with a mount for their ultra-lightweight umbrellas.
Folding reflectors, typically 12” to 36” discs with changeable lightweight skins that can be reversed, for varying degrees and qualities of reflection.
Bounced light is achieved with a large white card (usually foam core or ‘gatorboard’) or by merely aiming the light at a white wall or ceiling. This gives an exceptionally flat or even lighting to an entire room (though without the ability to really control where the light falls – it falls everywhere!
This method is particularly effective in small rooms where setting up three light stands would be impossible.)

Fill Light: this light, coming from a different angle, will fill in the dark shadows in the areas not covered by the key light. The fill light is by definition somewhat weaker than the key light, and a lower-wattage instrument may be used. For a portrait or beauty shoot, the fill light is typically positioned somewhat lower than the key light, anywhere from eye level to about twenty degrees above. The fill also needs to be on the opposite side of the key light; if the key is on the right, the fill needs to be on the left.
Colored gels can add subtle effects when used on fill lights.

Back Light: this is the light that falls on the subject’s hair and shoulders, and is important in giving a two-dimensional television picture a pronounced third dimension. Backlight is also frequently used to accent hair. When a subject with black hair is wearing a black suit against a black curtain, backlight will separate Roy Orbison’s hair and suit from the curtain.
The Backlight is typically at a forty-five degree angle above the subject’s head. Fashion shoots sometimes position a backlight directly in back of a model, below the head, to give a dramatic halo to a hairstyle.
Colored gels on backlights are effective tools in setting mood. Blue is often used to simulate moonlight (even though moonlight is actually more sepia colored); other gels can simulate sunlight or urban streetlamps.

Friday, November 16, 2007

new photoshop seminars added

Monday, May 21, 2007

we wuz surveilled


in the release of the NYPD’s 600 pages documenting surveillance of individuals and groups prior to the Repug Convention in 2004, not only is MNN listed, but also our beloved Youth Channel.
The PD’s “Cyber Intellegence Unit” warns about “DAILY COVERAGE OF ANTI RNC PROTESTS ACTION ON MANHATTAN PUBLIC ACCESS CABLE TELEVISION NETWORK”.
many of us working at MNN (and many volunteers) helped to produce this programming. nice to see that someone was watching.
the fine people at i-witness video have a searchable database of the docs where you can see if you were watched as well.
big thanks to YC’s Andrew Lynn for this tip.

Wednesday, March 28, 2007

free seminar in the open studio

Monday, September 25, 2006

TV 81 THIS YEAR

The medium of television marks a milestone in 2006: its 81st birthday.
Late in 1925, a failed Scottish inventor working alone in a tiny London attic apartment developed the first practical television system (read: it worked). Few recognize the name John Logie Baird, but he was the first to demonstrate a working television system - camera, transmitter, and receiver/display.

Two years later he was making video recordings that can be viewed today.
Television had been speculated about since the mid 1800’s, decades before actual motion pictures or radio. In 1886, one Paul Nipkow, who apparently did little follow up on his Nipkow Disk, patented this key element in Berlin. The disk was further developed into an accurate scanning device, so that facsimiles of documents (faxes) could be transmitted from city to city - hundreds per hour to Paris offices by 1900. In Wales, mug shots and sketches of suspects were being sent ‘wireless’ to remote police stations by 1912.
But the triple problem of capturing live movement (camera), sending that dynamic image electronically (transmitter), and reproducing that moving image (‘TV set’) had never quite been solved when Baird decided to tackle the problem.
Baird was an inventor with no formal training as a scientist, tech school rather than university educated. The research and development on his ‘Televisor’ was a solo job: no assistant, virtually no funding, no libratory, no support from the scientific or academic community and no affiliation with any institution.
He had a dubious track record as an experimenter. As head engineer at Glasgow, Scotland’s only power plant, he caused a blackout of the entire city when he sent a huge amount of electricity into a vat of wet cement. Instead of the diamonds he had attempted to synthesize, he got hot, wet cement - and a pink slip. Utilizing the mechanical scanning principle of the Nipkow Disk, Baird cobbled together a camera and receiver/display out of a hatbox, bike-lamp lenses, sealing wax, darning needles, neon lamps, light-sensitive selenium, and, for the unfortunate soul in front of the camera, unbearably bright hot lights.
In October of 2006, eighty-one years will have passed since the first crude images of a ventriloquist’s dummy head appeared on Baird’s two-inch ‘screen’. The reddish image was composed of only 30 lines (interlaced!) and moved at 12 1/2 frames (25 fields) per second. Like video on the web today: crude but recognizable.
Baird demonstrated his system to the Royal Academy of Sciences in the spring of 1926. One of the distinguished gentlemen of the Academy caught his beard in the spinning disk apparatus. Eager to market his idea, Baird had regular demonstrations of his system in London’s Selfridges’s department store by year’s end.
Baird negotiated with the BBC, then Britain’s only broadcaster, to lease their radio transmitter’s time after midnight to test television reception. (Yes, public-access fans: the first television broadcasts ever were a leased-access affair!) Later, the Beeb would use his system for their first (pre-1936) TV standard.
Between 1926 and 1933, Baird would invent practical, working systems of almost every video device we know and love today. Color, ‘high’(er)- definition, three-dimensional video, infrared video, video projection, videodisks, home videodisk recorders, film to video transfers: all were successfully developed, demonstrated - and even marketed - by Baird. A London theatre was projecting color video of live horse races broadcast from the provinces. Selfridges’s even sold Baird home videodisk recorders in the early 1930’s.
So: why have you never heard of this John Logie Baird, alleged inventor of the most profound and pervasive communication technology in the history of mankind? Baird, for all his accomplishments, relied on a mechanical - not electronic – TV system. The spinning disks and pulsing lights of the system limited the amount of resolution, or detail, that could be reproduced. As rival electronic systems improved in the mid 1930’s, Baird was forced to buy into competing technologies.
Before his death in 1946, Baird had adopted an electronic scanning system, and had filed patents for true high-definition television, scanning up to 1,700 lines vertical (today’s HDTV is a mere 1,125 lines).
Some of Baird’s accomplishments would not be duplicated for decades. Incredibly, his legacy includes real video recordings from as early as 1927. Actual restored video from these disks can be viewed online at www.tvdawn.com. A wiggly home video recording from 1933 is also on display.
Many names are mentioned as ‘the inventor of television’. John Logie Baird was the first to get a picture, and the first to realize television as a flexible, multipurpose medium.

(30-30-30)

© 2006 Richard Speziale All Rights Reserved

Friday, September 08, 2006

mnn studio clip: RUDIE CREW

the brilliant RUDIE CREW in mnn studio 2 this summer



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